Good Animation
I understand that you're going for the anthropomorphised effect but it's hard to feel that when the main characters are being referred to using rigid scientific designations. Also, the main character wouldn't have any use for pearls.
Good Animation
I understand that you're going for the anthropomorphised effect but it's hard to feel that when the main characters are being referred to using rigid scientific designations. Also, the main character wouldn't have any use for pearls.
Hi! Thanks for the comment. Do you feel that the characters are less relate-able because I put the latin names? Also, the pearls are supposed to be special ... maybe that's not clear ...
Nice work
The anticipation and reaction are well done here. The one issue I had was with the main character, the one with the leg injury. She should have hobbled or put more of her weight on her right leg to compensate. Even the toughest person wouldn't be unaffected by a gash that deep.
Hi again! Actually, the woman doesn't have a leg injury, it is supposed to be the kid with the injury ...
+ Potential
Great voices but the lines were bad. The art was good too.
Boring
That's all I can say.
Not good
Too hard to follow.
Interesting
I never got that far in San Andreas because my cd kept crashing. Change the movie so that the music stops when it get to the end. The sequencing was definitely interesting.
'twas ok
The drawings look nice but the camera angle is too far away. And also the background is too bright and distracting.
thanx buddy I will take this into consideration next time I do an animation :)
One + One
Bad in all categories.
I am a game designer who likes to experiment with different ways of challenging the player. I also make my own music, art and animations. I recently finished my first game for my new company, Carrier Artang, and I'm moving on to my next project. Games luv
Age 39, Male
Entrepreneur
Harry S. Truman College
Chicago
Joined on 5/23/10